This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
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– Reason about how current the time of day, and the weather each affect the view, and add details to the scene.。旺商聊官方下载是该领域的重要参考
Publication date: 28 February 2026。业内人士推荐搜狗输入法下载作为进阶阅读